Note on Project Types
I offer both free and paid options depending on the scope and purpose of the project. Free collaborations are reserved for select projects I genuinely believe in, such as passion projects, game jams, or work that helps grow my portfolio. For commercial, crowdfunded, or time-sensitive projects, I offer a full range of paid services with flexible rates for indie creators.
TIMELINE (FREE VERSION)
General Workflow
- Quick Chat / Pitch
- We exchange a few messages or hop on a short call.
- You share your concept, game/film themes, and any references/temp tracks.
- Draft Track
- I provide one draft track or short loop, based on available time.
- 1 quick round of edits (if needed).
- Delivery
- Final track sent as WAV or MP3.
Turnaround
- Quick Loops / Short Themes: 1–2 weeks (can change depending on my schedule)
- Multiple Tracks: Case-by-case
Notes
- I prioritize paid work, so free projects are done on a flexible schedule.
- Ideal for game jams, student films, and experimental collaborations.
- Credit must be given. Non-commercial use only unless discussed.
TIMELINE & LOGISTICS (PAID VERSION)
General Workflow
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Initial Consultation (free)
- We discuss the project scope, style, deadlines, and budget. (Either by Email or Discord)
- We also decide if it's a good fit and how we want to move forward.
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Follow Up Consultation (paid)
- You provide visual/media references or design documents.
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Demo Phase
- I provide a 30–60 second musical sketch for tone approval.
- One round of feedback included.
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Production Phase
- Full tracks developed based on approved sketches.
- Iterative feedback rounds as needed (usually 2–3 revisions per track).
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Delivery
- Final music delivered in WAV/MP3 format
Typical Turnaround
- Short cues (30 sec – 1 min): 3–5 days
- Full tracks (2–4 mins): 1–2 weeks
- Full OSTs or multi-track projects: Custom schedule
Rates
- Pricing is based on length, complexity, and usage rights.
- Flat rate per minute or full-project quotes available
- Sliding scale for indie teams—just ask!
- Licensing options for commercial, web, or platform-specific use